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Parallel

Also written: Parallels

The same card printed again with something changed — a finish, a colour, a serial number, a shape.

ConceptVocabulary rather than a finish

A parallel is the same card again, made differently. Same subject, same photograph or artwork, same card number, same set — reissued with one or more things changed: a reflective coating, a different colour, a serial number stamped on it, a shape cut out of it, or a different picture entirely.

Parallels exist to create rarity inside a set without printing new content. The base card gives everyone the player; the parallel gives a few people a version of that player nobody else opened. Every mechanism a manufacturer uses is a way of making the second thing feel worth chasing.

How to tell a parallel from something else

Parallel vs insert
A parallel repeats a card that already exists in the base set. An insert is its own card with its own design and its own name — it was never a base card. If the card number matches a base card, it is a parallel; if it carries a different numbering scheme, it is an insert.
Parallel vs error
A parallel is deliberate and usually appears on a published odds sheet. An error is a press mistake. Both can be valuable; only one is part of a rarity ladder.
Parallel vs reprint
A reprint is the card issued again in a later product, as a new card in a new set. A parallel lives inside the same set as the base card it copies.

For the full taxonomy — the six mechanisms every parallel is built from — start with the mega guide.

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